﻿using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// 能让字段在inspect面板显示中文字符
/// </summary>
[AttributeUsage(AttributeTargets.Field)]
public class FieldLabelAttribute : PropertyAttribute
{
    public string label;//要显示的字符
    public FieldLabelAttribute(string label)
    {
        this.label = label;
        //获取你想要绘制的字段（比如"技能"）
    }

}
